The shortcuts (M1, M2, M3...) are NOT scripts you must follow. They are just ideas to help you keep the conversation going after a sub replies to the mass message. They often fit well and save you time, which is great. BUT they are not a free pass to turn your brain off. Like with any shortcut: stay awake, think for yourself, and decide if it fits, or if you should start the conversation your own way.
The moment a sub replies, ask yourself: is this sub ready for selling or not?
Quick check trick: early on, ask "hey, do you have time right now?" This tells you which way to go.
Read the sub first. Look at what kind of sub he is:
Based on that, pick your angle:
How you go into the conversation after the MM depends fully on the sub: who he is, his mood, and if he has time right now or not.
One last thing: if a sub is busy or distant, do NOT force a sexting attempt. A failed attempt lowers your value with him. He won't notice it consciously, but the connection takes a hit. When in doubt, pivot to something light (a personal question, a small game) and sell another day.
Four mass messages per creator, per week. That is the target, not something you have to finish in one day.
No fixed weekdays. Spread them across the week with gaps in between. Four days in a row is not spread out.
One chatter per block is responsible for that block's creators. Not everyone sends for the same creator.
The generator gives you ideas, not finished messages. Nothing goes out unread and unchanged.
If a card comes back marked "not variated", it is the raw template. The variation failed. It is safe to send, but it is not in her voice, so read it twice or generate again.
If you reload the page by accident, your work is not lost. The page offers your messages and your edits back.
You are responsible for your own block. If you send for someone else's creator because she is out, that is fine. It just shows up in the weekly list next to your name.